Starting Board Level_880 has 27 cells, 8 preset color stack
s, and 0 score target
s.
Main Levels Medium Level_880.txt Level_880
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Special type 25 (-2,-1) T25 Open tile (-2,1) x2 x3 Open tile (-2,2) Open tile (-2,3) Open tile (-1,-2) x2 x3 Special type 25 (-1,-1) T25 Blocker (-1,0) Open tile (-1,1) x3 x2 Open tile (-1,2) Open tile (-1,3) Open tile (0,-3) Open tile (0,-2) x2 x3 Special type 25 (0,-1) T25 Special type 25 (0,0) T25 Open tile (0,1) x1 x4 Open tile (0,2) Open tile (1,-4) Open tile (1,-3) Open tile (1,-2) x2 x3 Blocker (1,-1) Special type 25 (1,0) T25 Open tile (1,1) x2 x3 Open tile (2,-4) Open tile (2,-3) Open tile (2,-2) x1 x4 Special type 25 (2,0) T25 Board Details Score targets 0 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 0 x 1, Type 1 x 18, Type 3 x 2, Type 25 x 6
Generator Notes Level name: Level_880 Max score: 260 Starting color count: 5 Color add timing: 7,12,16 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 11,8,9,8,6,7,>5,6 [V3] Rule set: default [V3] Fix set: default [V3] Two-color regions: 1,1,>1 [V3] Two-color count: 3,6,9,>3,7 [V3] Key-color max wait: 2 1 additional note omitted for readability.
Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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