Starting Board Level_940 has 26 cells, 0 preset color stack
s, and 0 score target
s.
Main Levels Hard Level_940.txt Level_940
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Open tile (-2,-1) Locked tile (-2,0) Locked tile (-2,1) Locked tile (-2,2) Advanced layer tile (-2,3) 2 Open tile (-1,-1) Open tile (-1,0) Open tile (-1,1) Locked tile (-1,2) Advanced layer tile (-1,3) 2 Blocker (0,-2) Open tile (0,-1) Locked tile (0,0) Open tile (0,1) Blocker (0,2) Advanced layer tile (0,3) 2 Open tile (1,-2) Open tile (1,-1) Open tile (1,0) Locked tile (1,1) Advanced layer tile (1,2) 2 Open tile (2,-3) Locked tile (2,-2) Locked tile (2,-1) Locked tile (2,0) Advanced layer tile (2,1) 2 Board Details Score targets 0 Blockers 2 Layer tiles 5 Counters 0 Locked markers 9 Conveyors 0
Type 1 x 10, Type 3 x 2, Type 12 x 9, Type 16 x 5
Generator Notes Level name: Level_001_n Max score: 300 Starting color count: 5 Color add timing: 5,11,18 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 10,8,6,7,5,>4,5 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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