Starting Board Level_Calendar_07 has 26 cells, 0 preset color stack
s, and 4 score target
s.
Calendar Medium Level_Calendar_07.txt Level_Calendar_07
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Open tile (2,-2) Open tile (2,-1) Score target (2,0) ★ 40 Open tile (2,1) Stage target (2,2) 6 Open tile (1,-2) Open tile (1,-1) Score target (1,0) ★ 120 Open tile (1,1) Stage target (1,2) 6 Blocker (0,-2) Stage target (0,-1) 6 Open tile (0,0) Open tile (0,1) Stage target (0,2) 6 Blocker (0,3) Stage target (-1,-1) 6 Open tile (-1,0) Score target (-1,1) ★ 160 Open tile (-1,2) Open tile (-1,3) Stage target (-2,-1) 6 Open tile (-2,0) Score target (-2,1) ★ 80 Open tile (-2,2) Open tile (-2,3) Board Details Score targets 4 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 14, Type 2 x 4, Type 3 x 2, Type 6 x 6
Generator Notes Level name: Level_Calendar_07 Max score: 280 Starting color count: 5 Color add timing: 9,12,18 Generator: V0 [V3] Regions: 5 [V3] Empty-cell budget: 4,6,7,9,8,>9,8 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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