Starting Board Level_Calendar_H_17 has 23 cells, 2 preset color stack
s, and 3 score target
s.
Calendar Hard Easy Level_Calendar_H_17.txt Level_Calendar_H_17
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Layer tile (2,-3) 3 x5 Layer tile (2,-2) 3 Layer tile (2,-1) 2 Open tile (2,0) Open tile (2,1) Layer tile (1,-2) 3 Layer tile (1,-1) 2 Open tile (1,0) Open tile (1,1) Blocker (1,2) Score target (0,-1) ★ 60 Score target (0,0) ★ 180 Score target (0,1) ★ 120 Blocker (-1,-2) Open tile (-1,-1) Open tile (-1,0) Layer tile (-1,1) 2 Layer tile (-1,2) 3 Open tile (-2,-1) Open tile (-2,0) Layer tile (-2,1) 2 Layer tile (-2,2) 3 Layer tile (-2,3) 3 x5 Board Details Score targets 3 Blockers 2 Layer tiles 10 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 8, Type 2 x 3, Type 3 x 2, Type 4 x 10
Generator Notes Level name: Level_Calendar_H_17 Max score: 300 Starting color count: 5 Color add timing: 11,16,20 Generator: V0 [V3] Regions: 5 [V3] Empty-cell budget: [V3] Rule set: [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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