Starting Board Level_001_v42 has 30 cells, 0 preset color stack
s, and 0 score target
s.
Level 001 Variants Medium Level_001_v42.txt Level_001
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Stage target (-3,0) 8 Stage target (-3,1) 8 Stage target (-3,2) 8 Stage target (-3,3) 8 Special type 33 (-3,4) T33 Special type 33 (-2,-1) T33 Open tile (-2,0) Open tile (-2,1) Open tile (-2,2) Open tile (-2,3) Open tile (-1,-1) Open tile (-1,0) Open tile (-1,1) Special type 22 (-1,2) T22 Special type 33 (-1,3) T33 Special type 33 (0,-2) T33 Open tile (0,-1) Open tile (0,0) Open tile (0,1) Open tile (0,2) Open tile (1,-2) Open tile (1,-1) Open tile (1,0) Open tile (1,1) Special type 33 (1,2) T33 Special type 33 (2,-3) T33 Special type 22 (2,-2) T22 Special type 22 (2,-1) T22 Special type 22 (2,0) T22 Special type 22 (2,1) T22 Board Details Score targets 0 Blockers 0 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 15, Type 8 x 4, Type 22 x 5, Type 33 x 6
Generator Notes Level name: Level_001 Max score: 300 Starting color count: 5 Color add timing: 4,6,8 Flower target: 10 Photo count: 30 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 8 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
Previous: Level 1222
Next: Level 1224 About this guide
This guide was created from gameplay and reviewed for accuracy. Game titles, images, and
trademarks belong to their respective owners.
Report an issue
Color Slide Color Slide level boards with tile layouts, preset color stacks, and special cell markers.
View game index