Starting Board Level_001_v62 has 27 cells, 0 preset color stack
s, and 0 score target
s.
Level 001 Variants Medium Level_001_v62.txt Level_001
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Special type 7 (-2,-1) T7 Special type 7 (-2,0) T7 Special type 7 (-2,1) T7 Layer tile (-2,2) 2 Special type 7 (-2,3) T7 Special type 7 (-1,-2) T7 Layer tile (-1,-1) 2 Open tile (-1,0) Layer tile (-1,1) 2 Special type 7 (-1,2) T7 Special type 7 (-1,3) T7 Layer tile (0,-2) 2 Layer tile (0,-1) 2 Open tile (0,0) Layer tile (0,1) 2 Layer tile (0,2) 2 Special type 7 (1,-3) T7 Special type 7 (1,-2) T7 Layer tile (1,-1) 2 Open tile (1,0) Layer tile (1,1) 2 Special type 7 (1,2) T7 Special type 7 (2,-3) T7 Layer tile (2,-2) 2 Special type 7 (2,-1) T7 Special type 7 (2,0) T7 Special type 7 (2,1) T7 Board Details Score targets 0 Blockers 0 Layer tiles 10 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 3, Type 4 x 10, Type 7 x 14
Generator Notes Level name: Level_001 Max score: 300 Starting color count: 5 Color add timing: 4,6,8 Flower target: 10 Photo count: 30 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 8 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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