Starting Board Level_s_065 has 23 cells, 0 preset color stack
s, and 8 score target
s.
Side Levels Hard Level_s_065.txt Level_s_065
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Score target (-2,0) ★ 40 Open tile (-2,1) Open tile (-2,2) Open tile (-2,3) Score target (-1,-2) ★ 70 Locked tile (-1,-1) Score target (-1,0) ★ 100 Locked tile (-1,1) Open tile (-1,2) Score target (0,-2) ★ 120 Blocker (0,-1) Locked tile (0,0) Blocker (0,1) Score target (0,2) ★ 100 Open tile (1,-2) Locked tile (1,-1) Score target (1,0) ★ 120 Locked tile (1,1) Score target (1,2) ★ 50 Open tile (2,-3) Open tile (2,-2) Open tile (2,-1) Score target (2,0) ★ 80 Board Details Score targets 8 Blockers 2 Layer tiles 0 Counters 0 Locked markers 5 Conveyors 0
Type 1 x 8, Type 2 x 8, Type 3 x 2, Type 12 x 5
Generator Notes Level name: Level_s_065 Max score: 280 Starting color count: 5 Color add timing: 9,12,18 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 8,8,7,6,6,>8,7 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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