Starting Board Level_s_077 has 22 cells, 6 preset color stack
s, and 10 score target
s.
Side Levels Hard Level_s_077.txt Level_s_077
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Open tile (-2,-1) Open tile (-2,0) Special type 7 (-2,1) T7 Open tile (-1,-2) Open tile (-1,-1) Score target (-1,0) ★ 150 x2 x3 Blocker (-1,1) Score target (-1,2) ★ 100 x3 x2 Score target (-1,3) ★ 80 Score target (0,-3) ★ 40 Score target (0,-1) ★ 100 x3 x2 Score target (0,1) ★ 150 x2 x1 x2 Score target (0,3) ★ 50 Score target (1,-3) ★ 60 Score target (1,-2) ★ 80 x1 x2 x1 Blocker (1,-1) Score target (1,0) ★ 120 x2 x2 Open tile (1,1) Open tile (1,2) Special type 7 (2,-1) T7 Open tile (2,0) Open tile (2,1) Board Details Score targets 10 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 8, Type 2 x 10, Type 3 x 2, Type 7 x 2
Generator Notes Level name: Level_s_077 Max score: 250 Starting color count: 5 Color add timing: 9,13,14 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 8,8,7,6,6,>6 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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