Starting Board Level_s_129 has 26 cells, 9 preset color stack
s, and 0 score target
s.
Side Levels Medium Level_s_129.txt Level_s_129
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Open tile (-2,-1) Open tile (-2,0) Layer tile (-2,1) 1 x4 x4 Open tile (-2,2) Layer tile (-2,3) 2 x4 x4 Open tile (-1,-1) Open tile (-1,0) Layer tile (-1,1) 2 x4 x4 Open tile (-1,2) Layer tile (-1,3) 3 x4 x4 Special type 24 (0,-2) T24 Blocker (0,-1) Special type 24 (0,0) T24 Blocker (0,1) Special type 24 (0,2) T24 Layer tile (0,3) 3 x4 x4 Open tile (1,-2) Open tile (1,-1) Layer tile (1,0) 2 x4 x4 Open tile (1,1) Layer tile (1,2) 3 x4 x4 Open tile (2,-3) Open tile (2,-2) Layer tile (2,-1) 1 x4 x4 Open tile (2,0) Layer tile (2,1) 2 x4 x4 Board Details Score targets 0 Blockers 2 Layer tiles 9 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 12, Type 3 x 2, Type 4 x 9, Type 24 x 3
Generator Notes Level name: Level_s_129 Max score: 0 Starting color count: 5 Color add timing: 8,15,20 Flower target: 6 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 8,7,6,5,6,>5,4 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
Previous: Level 1427
Next: Level 1429 About this guide
This guide was created from gameplay and reviewed for accuracy. Game titles, images, and
trademarks belong to their respective owners.
Report an issue
Color Slide Color Slide level boards with tile layouts, preset color stacks, and special cell markers.
View game index