Starting Board Level_s_213 has 24 cells, 14 preset color stack
s, and 14 score target
s.
Side Levels Hard Level_s_213.txt Level_s_213
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Score target (-2,0) ★ 100 x5 Blocker (-2,1) Score target (-2,2) ★ 200 x5 Score target (-2,3) ★ 240 x5 Open tile (-1,-1) Score target (-1,0) ★ 60 x5 Score target (-1,1) ★ 160 x5 Special type 5 (-1,2) T5 Score target (-1,3) ★ 250 x5 Open tile (0,-2) Open tile (0,-1) Score target (0,0) ★ 140 x5 Score target (0,1) ★ 180 x5 Score target (0,2) ★ 220 x5 Score target (1,-3) ★ 15 x5 Open tile (1,-2) Open tile (1,-1) Score target (1,0) ★ 30 x5 Blocker (1,1) Score target (2,-4) ★ 120 x5 Score target (2,-3) ★ 45 x5 Open tile (2,-2) Open tile (2,-1) Score target (2,0) ★ 80 x5 Board Details Score targets 14 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 7, Type 2 x 14, Type 3 x 2, Type 5 x 1
Generator Notes Level name: Level_s_150 Max score: 320 Starting color count: 5 Color add timing: 10,15,25 Photo count: 5 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 12,10,8,9,>10,9 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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Color Slide Color Slide level boards with tile layouts, preset color stacks, and special cell markers.
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