Starting Board Level_s_242 has 25 cells, 0 preset color stack
s, and 6 score target
s.
Side Levels Hard Level_s_242.txt Level_s_242
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Locked tile (-2,-1) Blocker (-2,1) Locked tile (-2,2) Locked tile (-1,-2) Score target (-1,-1) ★ 150 Score target (-1,0) ★ 50 Locked tile (-1,1) Open tile (-1,2) Open tile (-1,3) Locked tile (0,-3) Score target (0,-2) ★ 240 Score target (0,-1) ★ 100 Locked tile (0,0) Open tile (0,1) Open tile (0,2) Locked tile (0,3) Score target (1,-3) ★ 280 Score target (1,-2) ★ 200 Locked tile (1,-1) Open tile (1,0) Open tile (1,1) Locked tile (1,2) Locked tile (2,-2) Blocker (2,-1) Locked tile (2,1) Board Details Score targets 6 Blockers 2 Layer tiles 0 Counters 0 Locked markers 11 Conveyors 0
Type 1 x 6, Type 2 x 6, Type 3 x 2, Type 12 x 11
Generator Notes Level name: Level_s_150 Max score: 300 Starting color count: 5 Color add timing: 6, 11, 16 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 8,6,5,6,4,>5,3 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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Color Slide Color Slide level boards with tile layouts, preset color stacks, and special cell markers.
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