Starting Board Level_126_hm has 29 cells, 4 preset color stack
s, and 8 score target
s.
HM Series Hard Level_126_hm.txt Level_126_hm
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Blocker (-2,-1) Open tile (-2,0) Open tile (-2,1) Open tile (-2,2) Blocker (-2,3) Open tile (-1,-2) Open tile (-1,-1) Score target (-1,0) ★ 180 Score target (-1,1) ★ 150 Open tile (-1,2) Open tile (-1,3) Open tile (0,-3) Open tile (0,-2) Score target (0,-1) ★ 210 Open tile (0,0) x2 x3 x3 x2 Score target (0,1) ★ 240 Open tile (0,2) Open tile (0,3) Open tile (1,-3) Score target (1,-2) ★ 120 Open tile (1,-1) x2 x3 x3 x2 Open tile (1,0) x2 x3 x3 x2 Score target (1,1) ★ 90 Open tile (1,2) Open tile (2,-3) Score target (2,-2) ★ 60 Open tile (2,-1) x2 x3 x3 x2 Score target (2,0) ★ 30 Open tile (2,1) Board Details Score targets 8 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 19, Type 2 x 8, Type 3 x 2
Generator Notes Level name: Level_126_hm Max score: 360 Starting color count: 5 Color add timing: 6,11,16 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 10,7,6,6,7,5,>6,7 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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