Starting Board Level_s_300 has 29 cells, 13 preset color stack
s, and 7 score target
s.
Side Levels Hard Level_s_300.txt Level_s_300
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Layer tile (-2,-1) 2 x3 Layer tile (-2,0) 2 x3 Layer tile (-2,2) 2 x3 Layer tile (-2,3) 2 x3 Blocker (-2,4) Score target (-1,-2) ★ 160 Score target (-1,-1) ★ 100 Layer tile (-1,0) 2 x3 Layer tile (-1,1) 2 x3 Open tile (-1,2) Open tile (-1,3) Score target (0,-3) ★ 190 Score target (0,-2) ★ 220 Score target (0,-1) ★ 40 Layer tile (0,0) 2 x3 Open tile (0,1) Open tile (0,2) Open tile (0,3) Score target (1,-3) ★ 130 Score target (1,-2) ★ 70 Layer tile (1,-1) 2 x3 Layer tile (1,0) 2 x3 Open tile (1,1) Open tile (1,2) Blocker (2,-4) Layer tile (2,-3) 2 x3 Layer tile (2,-2) 2 x3 Layer tile (2,0) 2 x3 Layer tile (2,1) 2 x3 Board Details Score targets 7 Blockers 2 Layer tiles 13 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 7, Type 2 x 7, Type 3 x 2, Type 4 x 13
Generator Notes Level name: Level_s_150 Max score: 280 Starting color count: 5 Color add timing: 13,17,23 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 14,12,10,12,>10,11 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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Color Slide Color Slide level boards with tile layouts, preset color stacks, and special cell markers.
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