Starting Board Level_s_328 has 23 cells, 0 preset color stack
s, and 0 score target
s.
Side Levels Medium Level_s_328.txt Level_s_328
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Open tile (-2,0) Open tile (-2,1) Open tile (-2,2) Blocker (-1,-1) Open tile (-1,0) Open tile (-1,1) Blocker (-1,2) Special type 22 (0,-2) T22 Stage target (0,-1) 6 Stage target (0,0) 6 Stage target (0,1) 6 Special type 22 (0,2) T22 Special type 22 (1,-3) T22 Special type 22 (1,-2) T22 Stage target (1,-1) 6 Stage target (1,0) 6 Special type 22 (1,1) T22 Special type 22 (1,2) T22 Special type 22 (2,-3) T22 Stage target (2,-2) 6 Stage target (2,-1) 6 Stage target (2,0) 6 Special type 22 (2,1) T22 Board Details Score targets 0 Blockers 2 Layer tiles 0 Counters 0 Locked markers 2 Conveyors 0
Type 1 x 5, Type 3 x 2, Type 6 x 8, Type 22 x 8
Generator Notes Level name: Level_s_150 Max score: 350 Starting color count: 5 Color add timing: 8,13,19 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 9,9,8,7,8,6,>5 [V3] Rule set: default [V3] Fix set: default [V3] Key-color max wait: 1 Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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