Starting Board Level_s_340 has 23 cells, 0 preset color stack
s, and 0 score target
s.
Side Levels Easy Level_s_340.txt Level_s_340
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Special type 28 (-2,-1) T28 Blocker (-2,1) Special type 28 (-2,3) T28 Stage target (-1,-2) 8 Stage target (-1,-1) 8 Open tile (-1,0) Open tile (-1,1) Stage target (-1,2) 8 Stage target (-1,3) 8 Stage target (0,-2) 8 Open tile (0,-1) Open tile (0,0) Open tile (0,1) Stage target (0,2) 8 Stage target (1,-3) 8 Stage target (1,-2) 8 Open tile (1,-1) Open tile (1,0) Stage target (1,1) 8 Stage target (1,2) 8 Special type 28 (2,-3) T28 Blocker (2,-1) Special type 28 (2,1) T28 Board Details Score targets 0 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 7, Type 3 x 2, Type 8 x 10, Type 28 x 4
Generator Notes Level name: Level_s_150 Max score: 0 Starting color count: 5 Color add timing: 8,13,19 Shell target: 7 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 10,8,7,7,7,6,>5,6 [V3] Rule set: default [V3] Fix set: default [V3] Key-color max wait: 2 Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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