Starting Board Level_s_399 has 27 cells, 0 preset color stack
s, and 7 score target
s.
Side Levels Medium Level_s_399.txt Level_s_399
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Score target (-2,-1) ★ 150 Special type 24 (-2,0) T24 Open tile (-2,1) Open tile (-2,2) Open tile (-2,3) Score target (-2,4) ★ 200 Open tile (-1,-1) Score target (-1,0) ★ 100 Blocker (-1,1) Open tile (-1,2) Special type 24 (-1,3) T24 Open tile (0,-2) Open tile (0,-1) Score target (0,0) ★ 30 Open tile (0,1) Open tile (0,2) Special type 24 (1,-3) T24 Open tile (1,-2) Blocker (1,-1) Score target (1,0) ★ 70 Open tile (1,1) Score target (2,-4) ★ 250 Open tile (2,-3) Open tile (2,-2) Open tile (2,-1) Special type 24 (2,0) T24 Score target (2,1) ★ 300 Board Details Score targets 7 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 14, Type 2 x 7, Type 3 x 2, Type 24 x 4
Generator Notes Level name: Level_s_150 Max score: 350 Starting color count: 5 Color add timing: 9,12,15 Flower target: 10 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 10,8,7,6,6,5,>4,5 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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