Starting Board Level_s_416 has 28 cells, 4 preset color stack
s, and 10 score target
s.
Side Levels Hard Level_s_416.txt Level_s_416
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Open tile (-2,-2) Open tile (-2,-1) Score target (-2,0) ★ 20 Score target (-2,1) ★ 180 Blocker (-2,2) Open tile (-1,-3) Open tile (-1,-2) Score target (-1,-1) ★ 40 Layer tile (-1,0) 3 x4 Special type 5 (-1,1) T5 Score target (-1,2) ★ 120 Open tile (0,-3) Score target (0,-2) ★ 80 Layer tile (0,-1) 3 x4 Layer tile (0,0) 3 x4 Score target (0,1) ★ 60 Open tile (0,2) Score target (1,-3) ★ 160 Special type 5 (1,-2) T5 Layer tile (1,-1) 3 x4 Score target (1,0) ★ 30 Open tile (1,1) Open tile (1,2) Blocker (2,-3) Score target (2,-2) ★ 200 Score target (2,-1) ★ 10 Open tile (2,0) Open tile (2,1) Board Details Score targets 10 Blockers 2 Layer tiles 4 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 10, Type 2 x 10, Type 3 x 2, Type 4 x 4, Type 5 x 2
Generator Notes Level name: Level_s_150 Max score: 260 Starting color count: 5 Color add timing: 9,15,23 Photo count: 12 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 14,12,11,10,>8,10 [V3] Rule set: default [V3] Fix set: default Scripted opening moves: 3x3, 3x4, 3x3, 4x3, 4x4, 4x3 Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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Color Slide Color Slide level boards with tile layouts, preset color stacks, and special cell markers.
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