Starting Board Level_s_422 has 29 cells, 0 preset color stack
s, and 0 score target
s.
Side Levels Medium Level_s_422.txt Level_s_422
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Special type 18 (-2,-1) T18 Open tile (-2,0) Open tile (-2,1) Open tile (-2,2) Blocker (-2,3) Special type 18 (-1,-2) T18 Open tile (-1,-1) Special type 17 (-1,0) T17 Open tile (-1,1) Open tile (-1,2) Special type 18 (-1,3) T18 Special type 18 (0,-3) T18 Open tile (0,-2) Open tile (0,-1) Open tile (0,0) Open tile (0,1) Open tile (0,2) Special type 18 (0,3) T18 Special type 18 (1,-3) T18 Open tile (1,-2) Open tile (1,-1) Special type 17 (1,0) T17 Open tile (1,1) Special type 18 (1,2) T18 Blocker (2,-3) Open tile (2,-2) Open tile (2,-1) Open tile (2,0) Special type 18 (2,1) T18 Board Details Score targets 0 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 1
Type 1 x 17, Type 3 x 2, Type 17 x 2, Type 18 x 8
Generator Notes Level name: Level_s_150 Max score: 225 Starting color count: 5 Color add timing: 11,15,19 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 11,10,9,8,8,>8,9 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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