Starting Board Level_016_new has 23 cells, 6 preset color stack
s, and 7 score target
s.
New Series Medium Level_016_new.txt Level_016_new
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Score target (-2,0) ★ 200 Open tile (-2,1) x3 x3 x3 x3 Open tile (-2,2) x3 x3 x3 x3 Open tile (-2,3) x3 x3 x3 x3 x3 Score target (-1,-1) ★ 250 Open tile (-1,0) Open tile (-1,1) x3 x3 x3 x3 Open tile (-1,2) x3 x3 x3 x3 x3 Open tile (-1,3) x3 x3 x3 x3 x3 Score target (0,-2) ★ 150 Open tile (0,-1) Blocker (0,0) Open tile (0,1) Open tile (0,2) Score target (1,-2) ★ 300 Open tile (1,-1) Open tile (1,0) Open tile (1,1) Open tile (1,2) Blocker (2,-2) Score target (2,-1) ★ 100 Score target (2,0) ★ 200 Score target (2,1) ★ 50 Board Details Score targets 7 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 14, Type 2 x 7, Type 3 x 2
Generator Notes Level name: Level_016_new Max score: 370 Starting color count: 5 Color add timing: 2,5,9 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 5,5,7,8,>8,7 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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