Starting Board Level_013_reward has 24 cells, 3 preset color stack
s, and 10 score target
s.
Reward Series Hard Level_013_reward.txt Level_013_reward
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Open tile (-2,-1) x3 x3 x3 Blocker (-2,0) Score target (-2,1) ★ 25 Score target (-2,2) ★ 50 Open tile (-1,-2) Score target (-1,-1) ★ 50 Open tile (-1,0) Open tile (-1,1) Score target (-1,2) ★ 250 Open tile (0,-3) x4 x4 Score target (0,-2) ★ 25 Open tile (0,-1) Open tile (0,0) Open tile (0,1) Score target (0,2) ★ 150 Open tile (1,-3) Score target (1,-2) ★ 50 Open tile (1,-1) Open tile (1,0) Score target (1,1) ★ 250 Open tile (2,-3) x3 x3 x3 Blocker (2,-2) Score target (2,-1) ★ 25 Score target (2,0) ★ 50 Board Details Score targets 10 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 12, Type 2 x 10, Type 3 x 2
Generator Notes Level name: Level_013_reward Max score: 390 Starting color count: 5 Color add timing: 5,15,24 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 5,5,8,13,13,>8,7 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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