Starting Board Level_020_reward has 23 cells, 0 preset color stack
s, and 10 score target
s.
Reward Series Hard Level_020_reward.txt Level_020_reward
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Score target (-2,-1) ★ 200 Score target (-2,0) ★ 250 Score target (-2,1) ★ 275 Score target (-2,2) ★ 225 Score target (-2,3) ★ 175 Open tile (-1,-1) Open tile (-1,0) Open tile (-1,1) Open tile (-1,2) Open tile (-1,3) Blocker (0,-1) Open tile (0,0) Blocker (0,1) Open tile (1,-3) Open tile (1,-2) Open tile (1,-1) Open tile (1,0) Open tile (1,1) Score target (2,-3) ★ 25 Score target (2,-2) ★ 75 Score target (2,-1) ★ 125 Score target (2,0) ★ 100 Score target (2,1) ★ 50 Board Details Score targets 10 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 11, Type 2 x 10, Type 3 x 2
Generator Notes Level name: Level_020_reward Max score: 330 Starting color count: 5 Color add timing: 13,20,23 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 10,5,4,11,13,13,8,>7,8 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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