Starting Board Level_022_reward has 21 cells, 12 preset color stack
s, and 12 score target
s.
Reward Series Hard Level_022_reward.txt Level_022_reward
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Score target (-2,0) ★ 275 x4 Score target (-2,1) ★ 250 x3 Score target (-2,2) ★ 150 x3 Score target (-1,-2) ★ 50 x3 Blocker (-1,-1) Open tile (-1,0) Open tile (-1,1) Score target (-1,2) ★ 125 x3 Score target (0,-2) ★ 290 x3 Open tile (0,-1) Open tile (0,0) Open tile (0,1) Score target (0,2) ★ 100 x3 Score target (1,-3) ★ 25 x3 Blocker (1,-2) Open tile (1,-1) Open tile (1,0) Score target (1,1) ★ 225 x3 Score target (2,-2) ★ 75 x3 Score target (2,-1) ★ 175 x3 Score target (2,0) ★ 200 x3 Board Details Score targets 12 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 7, Type 2 x 12, Type 3 x 2
Generator Notes Level name: Level_022_reward Max score: 300 Starting color count: 5 Color add timing: 11,15,21 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 5,6,6,6,6,>5,6 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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