Starting Board Level_132_hm has 24 cells, 8 preset color stack
s, and 8 score target
s.
HM Series Hard Level_132_hm.txt Level_132_hm
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Score target (-2,-1) ★ 175 x5 Stage target (-2,0) 6 Score target (-2,1) ★ 125 x5 Stage target (-2,2) 6 Score target (-2,3) ★ 75 x5 Open tile (-1,-2) Open tile (-1,-1) Open tile (-1,0) Open tile (-1,1) Open tile (-1,2) Blocker (0,-2) Score target (0,-1) ★ 50 x5 Score target (0,0) ★ 25 x5 Blocker (0,1) Open tile (1,-3) Open tile (1,-2) Open tile (1,-1) Open tile (1,0) Open tile (1,1) Score target (2,-4) ★ 100 x5 Stage target (2,-3) 6 Score target (2,-2) ★ 150 x5 Stage target (2,-1) 6 Score target (2,0) ★ 200 x5 Board Details Score targets 8 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 10, Type 2 x 8, Type 3 x 2, Type 6 x 4
Generator Notes Level name: Level_132_hm Max score: 270 Starting color count: 5 Color add timing: 10,14,17 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 11,8,8,8,8,8,>8,7 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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