Starting Board Level_061_reward has 21 cells, 6 preset color stack
s, and 0 score target
s.
Reward Series Medium Level_061_reward.txt Level_061_reward
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Open tile (-2,-1) Open tile (-2,0) Open tile (-2,1) Open tile (-2,2) x3 Open tile (-1,-1) Layer tile (-1,0) 3 x3 Open tile (-1,1) x3 Open tile (-1,2) Open tile (0,-2) Blocker (0,-1) Open tile (0,0) Blocker (0,1) Open tile (0,2) Open tile (1,-2) Open tile (1,-1) x3 Layer tile (1,0) 3 x3 Open tile (1,1) Open tile (2,-3) Open tile (2,-2) x3 Open tile (2,-1) Open tile (2,0) Board Details Score targets 0 Blockers 2 Layer tiles 2 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 17, Type 3 x 2, Type 4 x 2
Generator Notes Level name: Level_061_reward Max score: 0 Starting color count: 3 Color add timing: 4,5 Generator: V3 [V3] Regions: 1,1,1,>2 [V3] Empty-cell budget: 17,14,14,>12,10 [V3] Rule set: default [V3] Fix set: default Scripted opening moves: 0x3, 0x4, 1x4,0x2 Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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