Starting Board Level_064_reward has 26 cells, 6 preset color stack
s, and 10 score target
s.
Reward Series Hard Level_064_reward.txt Level_064_reward
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Open tile (-3,1) Score target (-2,-1) ★ 25 x3 Open tile (-2,0) Open tile (-2,1) Score target (-2,2) ★ 100 x3 Open tile (-1,-2) Score target (-1,-1) ★ 125 Blocker (-1,0) Score target (-1,1) ★ 200 Open tile (-1,2) Open tile (0,-3) Open tile (0,-2) Score target (0,-1) ★ 300 x3 x3 Score target (0,0) ★ 250 x3 x3 Open tile (0,1) Open tile (0,2) Open tile (1,-3) Score target (1,-2) ★ 150 Blocker (1,-1) Score target (1,0) ★ 175 Open tile (1,1) Score target (2,-3) ★ 50 x3 Open tile (2,-2) Open tile (2,-1) Score target (2,0) ★ 75 x3 Open tile (3,-2) Board Details Score targets 10 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 14, Type 2 x 10, Type 3 x 2
Generator Notes Level name: Level_064_reward Max score: 340 Starting color count: 5 Color add timing: 20,25,32 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 10,10,10,11,9,12,>10,9 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
Previous: Level 254
Next: Level 256 About this guide
This guide was created from gameplay and reviewed for accuracy. Game titles, images, and
trademarks belong to their respective owners.
Report an issue
Color Slide Color Slide level boards with tile layouts, preset color stacks, and special cell markers.
View game index