Starting Board Level_140_reward has 25 cells, 2 preset color stack
s, and 5 score target
s.
Reward Series Medium Level_140_reward.txt Level_140_reward
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Open tile (-2,-1) x5 x5 Stage target (-2,0) 6 Stage target (-2,1) 6 Stage target (-2,2) 6 Blocker (-2,3) Stage target (-1,-2) 6 Score target (-1,-1) ★ 40 Stage target (-1,0) 6 Stage target (-1,1) 6 Stage target (-1,2) 6 Stage target (0,-2) 6 Score target (0,-1) ★ 150 Score target (0,0) ★ 200 Score target (0,1) ★ 120 Stage target (0,2) 6 Stage target (1,-2) 6 Stage target (1,-1) 6 Stage target (1,0) 6 Score target (1,1) ★ 80 Open tile (1,2) x5 x5 Blocker (2,-3) Stage target (2,-2) 6 Stage target (2,-1) 6 Stage target (2,0) 6 Stage target (2,1) 6 Board Details Score targets 5 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 2, Type 2 x 5, Type 3 x 2, Type 6 x 16
Generator Notes Level name: Level_140_reward Max score: 300 Starting color count: 5 Color add timing: 12,19,22 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 7,8,7,6,6,4,>6,4 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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