Starting Board Level_156 has 26 cells, 0 preset color stack
s, and 12 score target
s.
Main Levels Hard Level_156.txt Level_156
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Open tile (-2,0) Open tile (-2,1) Open tile (-2,2) Open tile (-2,3) Blocker (-2,4) Score target (-1,-1) ★ 100 Score target (-1,0) ★ 180 Open tile (-1,1) Score target (-1,2) ★ 160 Score target (-1,3) ★ 80 Score target (0,-2) ★ 20 Special type 5 (0,-1) T5 Score target (0,0) ★ 220 Score target (0,1) ★ 240 Special type 5 (0,2) T5 Score target (0,3) ★ 40 Score target (1,-2) ★ 60 Score target (1,-1) ★ 140 Open tile (1,0) Score target (1,1) ★ 200 Score target (1,2) ★ 120 Blocker (2,-3) Open tile (2,-2) Open tile (2,-1) Open tile (2,0) Open tile (2,1) Board Details Score targets 12 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 10, Type 2 x 12, Type 3 x 2, Type 5 x 2
Generator Notes Level name: Level_156 Max score: 320 Starting color count: 5 Color add timing: 9,16,21 Photo count: 15 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 7,5,6,5,4,>5 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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