Starting Board Level_174 has 23 cells, 0 preset color stack
s, and 8 score target
s.
Main Levels Hard Level_174.txt Level_174
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Blocker (-2,-1) Score target (-2,0) ★ 100 Open tile (-2,1) Score target (-2,2) ★ 160 Open tile (-1,-2) Score target (-1,-1) ★ 40 Open tile (-1,0) Score target (-1,1) ★ 140 Open tile (-1,2) Special type 7 (0,-2) T7 Open tile (0,-1) Score target (0,0) ★ 80 Open tile (0,1) Score target (0,2) ★ 120 Open tile (1,-2) Score target (1,-1) ★ 20 Open tile (1,0) Score target (1,1) ★ 60 Blocker (1,2) Special type 7 (2,-2) T7 Open tile (2,-1) Special type 7 (2,0) T7 Open tile (2,1) Board Details Score targets 8 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 10, Type 2 x 8, Type 3 x 2, Type 7 x 3
Generator Notes Level name: Level_174 Max score: 220 Starting color count: 5 Color add timing: 17,21,26 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 9,8,8,7,9,7,>7,8 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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