Starting Board Level_176 has 19 cells, 0 preset color stack
s, and 12 score target
s.
Main Levels Hard Level_176.txt Level_176
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Score target (-2,0) ★ 140 Score target (-2,1) ★ 100 Score target (-2,2) ★ 60 Score target (-1,-1) ★ 180 Open tile (-1,0) Open tile (-1,1) Score target (-1,2) ★ 20 Score target (0,-2) ★ 220 Open tile (0,-1) Blocker (0,0) Open tile (0,1) Score target (0,2) ★ 240 Score target (1,-2) ★ 40 Open tile (1,-1) Open tile (1,0) Score target (1,1) ★ 200 Score target (2,-2) ★ 80 Score target (2,-1) ★ 120 Score target (2,0) ★ 160 Board Details Score targets 12 Blockers 1 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 6, Type 2 x 12, Type 3 x 1
Generator Notes Level name: Level_176 Max score: 270 Starting color count: 5 Color add timing: 15,18,23 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 6,6,7,8,7,10,>9,10 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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