Starting Board Level_144_hm has 25 cells, 0 preset color stack
s, and 8 score target
s.
HM Series Hard Level_144_hm.txt Level_144_hm
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Open tile (-2,0) Score target (-2,1) ★ 20 Stage target (-2,2) 6 Score target (-2,3) ★ 60 Open tile (-2,4) Open tile (-1,-1) Open tile (-1,0) Score target (-1,1) ★ 120 Score target (-1,2) ★ 180 Open tile (-1,3) Open tile (0,-1) Open tile (0,0) Open tile (0,1) Open tile (0,2) Blocker (0,3) Open tile (1,-2) Open tile (1,-1) Score target (1,0) ★ 220 Score target (1,1) ★ 150 Open tile (1,2) Open tile (2,-2) Score target (2,-1) ★ 80 Stage target (2,0) 6 Score target (2,1) ★ 40 Open tile (2,2) Board Details Score targets 8 Blockers 1 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 14, Type 2 x 8, Type 3 x 1, Type 6 x 2
Generator Notes Level name: Level_144_hm Max score: 320 Starting color count: 5 Color add timing: 7,12,16 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 7,6,5,4,5,4,>5 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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