Starting Board Level_212 has 24 cells, 12 preset color stack
s, and 6 score target
s.
Main Levels Hard Level_212.txt Level_212
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Score target (-2,0) ★ 30 x5 Open tile (-2,1) x5 Score target (-2,2) ★ 180 x5 Open tile (-2,3) x5 Open tile (-1,-1) x5 Open tile (-1,0) Open tile (-1,1) Open tile (-1,2) Score target (-1,3) ★ 120 x5 Blocker (0,-2) Open tile (0,-1) Open tile (0,0) Open tile (0,1) Open tile (0,2) Blocker (0,3) Open tile (1,-2) x5 Open tile (1,-1) Open tile (1,0) Open tile (1,1) Score target (1,2) ★ 60 x5 Score target (2,-2) ★ 90 x5 Open tile (2,-1) x5 Score target (2,0) ★ 150 x5 Open tile (2,1) x5 Board Details Score targets 6 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 16, Type 2 x 6, Type 3 x 2
Generator Notes Level name: Level_212 Max score: 200 Starting color count: 5 Color add timing: 9,11,14 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 9,7,8,7,7,3,>4,3 [V3] Rule set: default [V3] Fix set: default [V3] Two-color regions: 1,1,>1 [V3] Two-color count: 5,10,15,>15 Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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