Starting Board Level_148_hm has 20 cells, 2 preset color stack
s, and 9 score target
s.
HM Series Hard Level_148_hm.txt Level_148_hm
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Stage target (-2,0) 6 Stage target (-2,1) 6 Stage target (-2,2) 6 Blocker (-2,3) Stage target (-1,-1) 6 Stage target (-1,0) 6 Stage target (-1,1) 6 Stage target (-1,2) 6 Open tile (0,-2) x3 x3 Blocker (0,-1) Score target (0,0) ★ 25 Score target (0,1) ★ 50 Open tile (0,2) x3 x3 Score target (1,-1) ★ 75 Score target (1,0) ★ 100 Score target (1,1) ★ 125 Score target (2,-2) ★ 150 Score target (2,-1) ★ 175 Score target (2,0) ★ 200 Score target (2,1) ★ 225 Board Details Score targets 9 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 2, Type 2 x 9, Type 3 x 2, Type 6 x 7
Generator Notes Level name: Level_148_hm Max score: 280 Starting color count: 5 Color add timing: 8,12,23 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 7,7,6,7,8,6,>7,8 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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