Starting Board Level_235 has 20 cells, 10 preset color stack
s, and 0 score target
s.
Main Levels Hard Level_235.txt Level_235
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Stage target (-2,0) 8 Open tile (-2,1) x3 Stage target (-2,3) 8 x3 Open tile (-1,0) x3 Open tile (-1,1) Stage target (-1,2) 8 x3 Special type 5 (-1,3) T5 Blocker (0,-2) Stage target (0,-1) 8 x3 Open tile (0,0) Open tile (0,1) Stage target (0,2) 8 x3 Blocker (0,3) Special type 5 (1,-2) T5 Stage target (1,-1) 8 x3 Open tile (1,0) Open tile (1,1) x3 Stage target (2,-2) 8 x3 Open tile (2,0) x3 Stage target (2,1) 8 Board Details Score targets 0 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 8, Type 3 x 2, Type 5 x 2, Type 8 x 8
Generator Notes Level name: Level_235 Max score: 250 Starting color count: 5 Color add timing: 9,14,22 Photo count: 25 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 4,5,5,4,5,>4 [V3] Rule set: default [V3] Fix set: default [V3] Two-color regions: 1,1,>1 [V3] Two-color count: 5,10,15,>15 Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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