Starting Board Level_256 has 21 cells, 7 preset color stack
s, and 7 score target
s.
Main Levels Medium Level_256.txt Level_256
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Open tile (-2,0) Open tile (-2,1) Open tile (-2,2) Open tile (-2,3) Open tile (-1,-1) Score target (-1,0) ★ 90 x4 Score target (-1,1) ★ 30 x4 Blocker (-1,2) Open tile (-1,3) Open tile (0,-2) Score target (0,-1) ★ 150 x4 Score target (0,0) ★ 210 x4 Score target (0,1) ★ 180 x4 Open tile (0,2) Open tile (1,-2) Score target (1,-1) ★ 60 x4 Score target (1,0) ★ 120 x4 Open tile (1,1) Open tile (2,-2) Open tile (2,-1) Open tile (2,0) Board Details Score targets 7 Blockers 1 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 13, Type 2 x 7, Type 3 x 1
Generator Notes Level name: Level_256 Max score: 300 Starting color count: 5 Color add timing: 10,15,17 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 4,5,4,5,3,>3 [V3] Rule set: default [V3] Fix set: default [V3] Two-color regions: 1,1,>1 [V3] Two-color count: 5,10,15,>15 Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
Previous: Level 402
Next: Level 404 About this guide
This guide was created from gameplay and reviewed for accuracy. Game titles, images, and
trademarks belong to their respective owners.
Report an issue
Color Slide Color Slide level boards with tile layouts, preset color stacks, and special cell markers.
View game index