Starting Board Level_292 has 24 cells, 8 preset color stack
s, and 4 score target
s.
Main Levels Hard Level_292.txt Level_292
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Score target (-2,-1) ★ 35 x2 x2 x2 Open tile (-2,0) Open tile (-2,1) Open tile (-2,2) Blocker (-2,3) Open tile (-1,-2) x2 x2 x2 Open tile (-1,-1) Open tile (-1,0) Open tile (-1,1) Open tile (-1,2) Score target (0,-2) ★ 105 x2 x2 x2 Open tile (0,-1) x2 x2 x2 Open tile (0,0) x2 x2 x2 Score target (0,1) ★ 140 x2 x2 x2 Open tile (1,-3) Open tile (1,-2) Open tile (1,-1) Open tile (1,0) Open tile (1,1) x2 x2 x2 Blocker (2,-4) Open tile (2,-3) Open tile (2,-2) Open tile (2,-1) Score target (2,0) ★ 70 x2 x2 x2 Board Details Score targets 4 Blockers 2 Layer tiles 0 Counters 0 Locked markers 4 Conveyors 0
Type 1 x 18, Type 2 x 4, Type 3 x 2
Generator Notes Level name: Level_292 Max score: 215 Starting color count: 5 Color add timing: 4,7,18 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 5,7,6,8,5,>5,6 [V3] Rule set: default [V3] Fix set: default Initially locked cells: yes Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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