Starting Board Level_298 has 25 cells, 11 preset color stack
s, and 5 score target
s.
Main Levels Hard Level_298.txt Level_298
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Layer tile (-2,0) 3 x3 x3 x3 Score target (-2,1) ★ 50 x3 x3 x3 Layer tile (-2,2) 3 x3 x3 x3 Score target (-2,3) ★ 200 x3 x3 x3 Open tile (-1,-2) Open tile (-1,-1) Open tile (-1,0) Open tile (-1,1) Open tile (-1,2) Blocker (-1,3) Open tile (0,-2) Layer tile (0,-1) 3 x3 x3 x3 Score target (0,0) ★ 250 x3 x3 x3 Layer tile (0,1) 3 x3 x3 x3 Open tile (0,2) Blocker (1,-3) Open tile (1,-2) Open tile (1,-1) Open tile (1,0) Open tile (1,1) Open tile (1,2) Score target (2,-3) ★ 100 x3 x3 x3 Layer tile (2,-2) 3 x3 x3 x3 Score target (2,-1) ★ 150 x3 x3 x3 Layer tile (2,0) 3 x3 x3 x3 Board Details Score targets 5 Blockers 2 Layer tiles 6 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 12, Type 2 x 5, Type 3 x 2, Type 4 x 6
Generator Notes Level name: Level_298 Max score: 390 Starting color count: 5 Color add timing: 8,12,17 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 7,5,5,4,3,>4,3 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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