Starting Board Level_360 has 23 cells, 0 preset color stack
s, and 4 score target
s.
Main Levels Hard Level_360.txt Level_360
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Open tile (-2,-1) Score target (-2,0) ★ 150 Special type 5 (-2,1) T5 Score target (-2,2) ★ 75 Open tile (-2,3) Open tile (-1,-1) Open tile (-1,0) Open tile (-1,1) Open tile (-1,2) Open tile (0,-2) Open tile (0,-1) Blocker (0,0) Open tile (0,1) Open tile (0,2) Open tile (1,-2) Open tile (1,-1) Open tile (1,0) Open tile (1,1) Open tile (2,-3) Score target (2,-2) ★ 300 Special type 5 (2,-1) T5 Score target (2,0) ★ 225 Open tile (2,1) Board Details Score targets 4 Blockers 1 Layer tiles 0 Counters 0 Locked markers 6 Conveyors 0
Type 1 x 16, Type 2 x 4, Type 3 x 1, Type 5 x 2
Generator Notes Level name: Level_360 Max score: 0 Starting color count: 5 Color add timing: 9,13 Photo count: 15 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 6,8,9,12,>10 [V3] Rule set: default [V3] Fix set: default [V3] Two-color regions: 1,1,>1 [V3] Two-color count: 6,7,9,>2 Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
Previous: Level 506
Next: Level 508 About this guide
This guide was created from gameplay and reviewed for accuracy. Game titles, images, and
trademarks belong to their respective owners.
Report an issue
Color Slide Color Slide level boards with tile layouts, preset color stacks, and special cell markers.
View game index