Starting Board Level_416 has 25 cells, 0 preset color stack
s, and 7 score target
s.
Main Levels Medium Level_416.txt Level_416
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Open tile (-2,-1) Open tile (-2,0) Score target (-2,1) ★ 200 Open tile (-2,2) Open tile (-2,3) Open tile (-1,-1) Score target (-1,0) ★ 300 Score target (-1,1) ★ 50 Open tile (-1,2) Blocker (-1,3) Open tile (0,-2) Open tile (0,-1) Score target (0,0) ★ 250 Open tile (0,1) Open tile (0,2) Blocker (1,-3) Open tile (1,-2) Score target (1,-1) ★ 350 Score target (1,0) ★ 150 Open tile (1,1) Open tile (2,-3) Open tile (2,-2) Score target (2,-1) ★ 100 Open tile (2,0) Open tile (2,1) Board Details Score targets 7 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 16, Type 2 x 7, Type 3 x 2
Generator Notes Level name: Level_416 Max score: 400 Starting color count: 5 Color add timing: 20,27,34 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 11,10,9,8,7,9,>8,9 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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