Starting Board Level_444 has 21 cells, 3 preset color stack
s, and 3 score target
s.
Main Levels Hard Level_444.txt Level_444
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Locked tile (-2,-1) Open tile (-2,0) Score target (-2,1) ★ 150 x8 Open tile (-2,2) Locked tile (-2,3) Open tile (-1,-1) Open tile (-1,0) Locked tile (-1,1) Open tile (-1,2) Blocker (0,-1) Score target (0,0) ★ 100 x5 Blocker (0,1) Open tile (1,-2) Locked tile (1,-1) Open tile (1,0) Open tile (1,1) Locked tile (2,-3) Open tile (2,-2) Score target (2,-1) ★ 50 x8 Open tile (2,0) Locked tile (2,1) Board Details Score targets 3 Blockers 2 Layer tiles 0 Counters 0 Locked markers 6 Conveyors 0
Type 1 x 10, Type 2 x 3, Type 3 x 2, Type 12 x 6
Generator Notes Level name: Level_444 Max score: 0 Starting color count: 5 Color add timing: 8,13,18 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 7,7,8,7,7,>7 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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