Starting Board Level_448 has 27 cells, 2 preset color stack
s, and 0 score target
s.
Main Levels Hard Level_448.txt Level_448
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Open tile (-2,-1) Locked tile (-2,0) Blocker (-2,1) Locked tile (-2,2) Open tile (-2,3) Open tile (-1,-2) Open tile (-1,-1) Stage target (-1,0) 8 x3 x4 Stage target (-1,1) 8 Open tile (-1,2) Open tile (-1,3) Open tile (0,-2) Locked tile (0,-1) Blocker (0,0) Locked tile (0,1) Open tile (0,2) Open tile (1,-3) Open tile (1,-2) Stage target (1,-1) 8 Stage target (1,0) 8 x3 x4 Open tile (1,1) Open tile (1,2) Open tile (2,-3) Locked tile (2,-2) Blocker (2,-1) Locked tile (2,0) Open tile (2,1) Board Details Score targets 0 Blockers 3 Layer tiles 0 Counters 0 Locked markers 6 Conveyors 0
Type 1 x 14, Type 3 x 3, Type 8 x 4, Type 12 x 6
Generator Notes Level name: Level_448 Max score: 300 Starting color count: 5 Color add timing: 9,11,16 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 9,7,8,6,5,4,>5,6 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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