Starting Board Level_464 has 28 cells, 10 preset color stack
s, and 0 score target
s.
Main Levels Hard Level_464.txt Level_464
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Layer tile (-2,-1) 2 x5 Layer tile (-2,0) 2 x5 Open tile (-2,1) Blocker (-2,2) Layer tile (-2,3) 2 x5 Layer tile (-1,-2) 2 x5 Locked tile (-1,-1) Open tile (-1,0) Open tile (-1,1) Locked tile (-1,2) Open tile (-1,3) Layer tile (0,-2) 2 x5 Layer tile (0,-1) 2 x5 Open tile (0,0) Open tile (0,1) Open tile (0,2) Open tile (0,3) Layer tile (1,-3) 2 x5 Locked tile (1,-2) Open tile (1,-1) Open tile (1,0) Locked tile (1,1) Open tile (1,2) Layer tile (2,-3) 2 x5 Layer tile (2,-2) 2 x5 Open tile (2,-1) Blocker (2,0) Layer tile (2,1) 2 x5 Board Details Score targets 0 Blockers 2 Layer tiles 10 Counters 0 Locked markers 4 Conveyors 0
Type 1 x 12, Type 3 x 2, Type 4 x 10, Type 12 x 4
Generator Notes Level name: Level_464 Max score: 250 Starting color count: 5 Color add timing: 6,12,19 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 8,6,7,6,5,>5,4 [V3] Rule set: default [V3] Fix set: default [V3] Two-color regions: 1,3,>1,3 [V3] Two-color count: 1,3,5,>1,3,5 Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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Color Slide Color Slide level boards with tile layouts, preset color stacks, and special cell markers.
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