Starting Board Level_468 has 24 cells, 0 preset color stack
s, and 4 score target
s.
Main Levels Hard Level_468.txt Level_468
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Locked tile (-2,0) Blocker (-2,1) Open tile (-2,2) Open tile (-2,3) Locked tile (-1,-1) Open tile (-1,0) Score target (-1,1) ★ 60 Locked tile (-1,2) Open tile (-1,3) Open tile (0,-2) Open tile (0,-1) Locked tile (0,0) Score target (0,1) ★ 250 Score target (0,2) ★ 180 Blocker (0,3) Locked tile (1,-2) Open tile (1,-1) Score target (1,0) ★ 120 Locked tile (1,1) Open tile (1,2) Locked tile (2,-2) Blocker (2,-1) Open tile (2,0) Open tile (2,1) Board Details Score targets 4 Blockers 3 Layer tiles 0 Counters 0 Locked markers 7 Conveyors 0
Type 1 x 10, Type 2 x 4, Type 3 x 3, Type 12 x 7
Generator Notes Level name: Level_468 Max score: 350 Starting color count: 5 Color add timing: 8,13,19 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 6,5,5,4,3,>4 [V3] Rule set: default [V3] Fix set: default Initially locked cells: yes Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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