Starting Board Level_480 has 23 cells, 8 preset color stack
s, and 8 score target
s.
Main Levels Hard Level_480.txt Level_480
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Counter (-2,-1) Score target (-2,0) ★ 60 x4 Open tile (-2,1) Score target (-2,2) ★ 40 x4 Counter (-2,3) Score target (-1,-1) ★ 140 x4 Open tile (-1,0) Open tile (-1,1) Score target (-1,2) ★ 120 x4 Blocker (0,-2) Open tile (0,-1) Counter (0,0) Open tile (0,1) Blocker (0,2) Score target (1,-2) ★ 100 x4 Open tile (1,-1) Open tile (1,0) Score target (1,1) ★ 160 x4 Counter (2,-3) Score target (2,-2) ★ 20 x4 Open tile (2,-1) Score target (2,0) ★ 80 x4 Counter (2,1) Board Details Score targets 8 Blockers 2 Layer tiles 0 Counters 5 Locked markers 0 Conveyors 0
Type 1 x 8, Type 2 x 8, Type 3 x 2, Type 10 x 5
Generator Notes Level name: Level_480 Max score: 220 Starting color count: 5 Color add timing: 10,15,21 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 9,8,9,8,8,>8 [V3] Rule set: default [V3] Fix set: default [V3] Two-color regions: 1,1,>1 [V3] Two-color count: 5,10,15,>15 Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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Color Slide Color Slide level boards with tile layouts, preset color stacks, and special cell markers.
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