Starting Board Level_591 has 25 cells, 10 preset color stack
s, and 0 score target
s.
Main Levels Hard Level_591.txt Level_591
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Open tile (-2,-1) Layer tile (-2,0) 3 x2 x2 Open tile (-2,1) Open tile (-2,2) Layer tile (-2,3) 3 x2 x2 x1 Blocker (-1,-2) Open tile (-1,-1) Layer tile (-1,0) 2 x1 x2 x1 Open tile (-1,1) Layer tile (-1,2) 2 x2 x2 Open tile (0,-2) Layer tile (0,-1) 3 x2 x2 Special type 23 (0,0) T23 Layer tile (0,1) 3 x1 x2 x1 Open tile (0,2) Layer tile (1,-2) 2 x3 x1 Open tile (1,-1) Layer tile (1,0) 2 x2 x2 Open tile (1,1) Blocker (1,2) Layer tile (2,-3) 3 x1 x1 x2 Open tile (2,-2) Open tile (2,-1) Layer tile (2,0) 3 x1 x1 x2 Open tile (2,1) Board Details Score targets 0 Blockers 2 Layer tiles 10 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 12, Type 3 x 2, Type 4 x 10, Type 23 x 1
Generator Notes Level name: Level_591 Max score: 300 Starting color count: 5 Color add timing: 7,10,12 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 9,8,7,6,7,>6,7 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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