Starting Board Level_597 has 27 cells, 12 preset color stack
s, and 12 score target
s.
Main Levels Hard Level_597.txt Level_597
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Open tile (-2,-1) Open tile (-2,0) Open tile (-2,1) Score target (-2,2) ★ 70 x3 Score target (-2,3) ★ 140 x3 Open tile (-1,-2) Open tile (-1,-1) Blocker (-1,0) Score target (-1,1) ★ 100 x3 Special type 23 (-1,2) T23 Score target (-1,3) ★ 220 x3 Score target (0,-2) ★ 160 x3 Score target (0,-1) ★ 15 x3 Open tile (0,0) Score target (0,1) ★ 30 x3 Score target (0,2) ★ 180 x3 Score target (1,-3) ★ 200 x3 Special type 23 (1,-2) T23 Score target (1,-1) ★ 85 x3 Blocker (1,0) Open tile (1,1) Open tile (1,2) Score target (2,-3) ★ 120 x3 Score target (2,-2) ★ 50 x3 Open tile (2,-1) Open tile (2,0) Open tile (2,1) Board Details Score targets 12 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 11, Type 2 x 12, Type 3 x 2, Type 23 x 2
Generator Notes Level name: Level_597 Max score: 285 Starting color count: 5 Color add timing: 10,12,16 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 9,9,7,8,6,>7,6 [V3] Rule set: default [V3] Fix set: default Scripted opening moves: 4x5, 2x5, 0x5, 2x5, 0x5, 4x5 Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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