Starting Board Level_606 has 29 cells, 0 preset color stack
s, and 0 score target
s.
Main Levels Hard Level_606.txt Level_606
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Layer tile (-2,-1) 2 Locked tile (-2,0) Blocker (-2,1) Locked tile (-2,2) Layer tile (-2,3) 2 Layer tile (-1,-2) 1 Layer tile (-1,-1) 1 Open tile (-1,0) Open tile (-1,1) Layer tile (-1,2) 1 Layer tile (-1,3) 1 Layer tile (0,-3) 2 Locked tile (0,-2) Open tile (0,-1) Open tile (0,0) Open tile (0,1) Locked tile (0,2) Layer tile (0,3) 2 Layer tile (1,-3) 1 Layer tile (1,-2) 1 Open tile (1,-1) Open tile (1,0) Layer tile (1,1) 1 Layer tile (1,2) 1 Layer tile (2,-3) 2 Locked tile (2,-2) Blocker (2,-1) Locked tile (2,0) Layer tile (2,1) 2 Board Details Score targets 0 Blockers 2 Layer tiles 14 Counters 0 Locked markers 10 Conveyors 0
Type 1 x 7, Type 3 x 2, Type 4 x 14, Type 12 x 6
Generator Notes Level name: Level_606 Max score: 300 Starting color count: 5 Color add timing: 7,10,12 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 7,5,6,5,4,4,>4,3 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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