Starting Board Level_616 has 24 cells, 4 preset color stack
s, and 0 score target
s.
Main Levels Easy Level_616.txt Level_616
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Open tile (-2,2) Open tile (-2,3) Open tile (-2,4) Open tile (-2,5) Open tile (-1,0) Layer tile (-1,1) 2 x5 Blocker (-1,2) Special type 24 (-1,3) T24 Open tile (-1,4) Open tile (0,-1) Open tile (0,0) Layer tile (0,1) 3 x5 Layer tile (0,2) 3 x5 Open tile (0,3) Open tile (0,4) Open tile (1,-1) Special type 24 (1,0) T24 Blocker (1,1) Layer tile (1,2) 2 x5 Open tile (1,3) Open tile (2,-2) Open tile (2,-1) Open tile (2,0) Open tile (2,1) Board Details Score targets 0 Blockers 2 Layer tiles 4 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 16, Type 3 x 2, Type 4 x 4, Type 24 x 2
Generator Notes Level name: Level_616 Max score: 200 Starting color count: 5 Color add timing: 11,16,23 Flower target: 4 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 11,10,9,10,9,>10,9 [V3] Rule set: default [V3] Fix set: default [V3] Two-color regions: 1,1,>1 [V3] Two-color count: 5,10,>15 Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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