Starting Board Level_626 has 25 cells, 8 preset color stack
s, and 0 score target
s.
Main Levels Medium Level_626.txt Level_626
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Special type 5 (-2,-2) T5 Open tile (-2,-1) x5 Open tile (-2,0) Open tile (-2,1) Open tile (-2,2) Open tile (-2,3) x5 Special type 24 (-2,4) T24 Special type 5 (-1,-2) T5 Open tile (-1,-1) x5 Open tile (-1,0) Open tile (-1,1) Open tile (-1,2) x5 Special type 24 (-1,3) T24 Special type 5 (0,-2) T5 Open tile (0,-1) x5 Open tile (0,0) Open tile (0,1) x5 Special type 24 (0,2) T24 Special type 5 (1,-2) T5 Open tile (1,-1) x5 Open tile (1,0) x5 Special type 24 (1,1) T24 Special type 5 (2,-2) T5 Blocker (2,-1) Special type 24 (2,0) T24 Board Details Score targets 0 Blockers 1 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 14, Type 3 x 1, Type 5 x 5, Type 24 x 5
Generator Notes Level name: Level_626 Max score: 250 Starting color count: 5 Color add timing: 7,15,23 Flower target: 5 Photo count: 15 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 9,10,10,9,8,>9,10 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
Previous: Level 772
Next: Level 774 About this guide
This guide was created from gameplay and reviewed for accuracy. Game titles, images, and
trademarks belong to their respective owners.
Report an issue
Color Slide Color Slide level boards with tile layouts, preset color stacks, and special cell markers.
View game index