Starting Board Level_632 has 23 cells, 10 preset color stack
s, and 0 score target
s.
Main Levels Hard Level_632.txt Level_632
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Open tile (-2,0) x5 Open tile (-2,1) x5 Open tile (-2,2) x5 Open tile (-2,4) x5 Open tile (-1,0) Open tile (-1,1) Open tile (-1,2) Open tile (-1,3) Open tile (-1,4) x5 Special type 5 (0,-1) T5 Blocker (0,0) Special type 23 (0,1) T23 Blocker (0,2) Special type 5 (0,3) T5 Open tile (1,-2) x5 Open tile (1,-1) Open tile (1,0) Open tile (1,1) Open tile (1,2) Open tile (2,-2) x5 Open tile (2,0) x5 Open tile (2,1) x5 Open tile (2,2) x5 Board Details Score targets 0 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 18, Type 3 x 2, Type 5 x 2, Type 23 x 1
Generator Notes Level name: Level_632 Max score: 220 Starting color count: 5 Color add timing: 11,16,23 Photo count: 17 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 10,8,9,9,8,>9 [V3] Rule set: default [V3] Fix set: default [V3] Two-color regions: 1,1,>1 [V3] Two-color count: 5,10,>15 1 additional note omitted for readability.
Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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