Starting Board Level_647 has 24 cells, 0 preset color stack
s, and 8 score target
s.
Main Levels Hard Level_647.txt Level_647
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Open tile (-2,0) Open tile (-2,1) Score target (-2,2) ★ 40 Score target (-2,3) ★ 120 Open tile (-1,-1) Open tile (-1,0) Blocker (-1,1) Special type 22 (-1,2) T22 Special type 22 (-1,3) T22 Open tile (0,-2) Open tile (0,-1) Score target (0,0) ★ 80 Score target (0,1) ★ 150 Score target (0,2) ★ 200 Open tile (0,3) Open tile (1,-2) Blocker (1,-1) Special type 22 (1,0) T22 Special type 22 (1,1) T22 Open tile (1,2) Score target (2,-2) ★ 100 Score target (2,-1) ★ 180 Score target (2,0) ★ 220 Open tile (2,1) Board Details Score targets 8 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 1
Type 1 x 10, Type 2 x 8, Type 3 x 2, Type 22 x 4
Generator Notes Level name: Level_647 Max score: 300 Starting color count: 5 Color add timing: 8,13,19 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 9,9,7,8,6,>7,6 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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